Saturday, July 9, 2011

Onto bugs

New head from Redcape.

So finished expendables and not onto finding bugs... lots and lots of bugs. My goal is running 10 days with out a bug still haven't made it past day 1. A lot of the bugs are caused by changing the ID of classes from ints to strings. Not really that surprising. Also worked on jobs and image hiding which is working a lot better now.

Also working on the rag doll implementation in the character screen. Thats something I can't do at work so it will be slow and eat into my eve time.

Anyways getting closer to release...



  1. It is great that it is getting closer to the release. I'm really excited to see all of the things that have been edited and added, seeing all the updates that you have given us so far. I hope that the bugs will be easy to fix and that you don't find yourself so consumed by this sooner or later.

    I'm really glad, thank you for all your hard work.

  2. Great to hear! Thanks for your hard work, and thank redcape too, he's been balls to the wall with all this artwork.