I got the job system to send out events for assistant jobs. That means that jobs are all up and running. But I need to spend a few days making at least one assistant job before turning everyone lose to create a standard. Should be ready in a few days.
I really don't feel like adding anything else.
Daisy
Showing posts with label jobs. Show all posts
Showing posts with label jobs. Show all posts
Thursday, March 22, 2012
Tuesday, February 21, 2012
Generics
.......
Yep not working yet. But still playing with the Generic images. And its showing I still need to add some love to the general variables such as rest cost but thats why its still in testing before asking everyones help in coding the jobs to xml... 500+ jobs so for those who missed last nights call to arms there will be plenty of help needed soon. And of course thanks to Rudi for the volunteering to help out with the front image dress recognition.
Not sure what else to say,
Daisy
Saturday, February 18, 2012
Job Images... working?!?!
Okay yes I missed yesterdays post... Life.
Spent all of yesterday trying to find where the girl images were stored. (Doc made the code and its too good of code for me to understand.) I finally got it working and that means jobs are now done from events maybe. Really happy with that, which means xml jobs, which means anyone at any time can add jobs... c'mon that is cool.
Girl events are up now not quite sure how they are going to intercept still needs some thought. Expect a big call for help in the next few days to move all the existing jobs to xml.
Daisy
Saturday, February 11, 2012
Slow but steady new job system
This example uses the new push system and follows the
job-> event -> text
and is working. But that's about all it does if your interested... heres the code. Still working on a bunch of repeat and move on stuff that will be tonight's mission. Also how to randomly choose jobs ie rest good, rest bad, rest etc... More fun. I'm really thinking that if it keeps going this smoothly there may be a developer release in the next month that will allow people to add there own jobs, rooms, houses, classes, items, shops, etc. Even if its not a great working version will allow people to add there own jobs and classes and hopefully girl events.
Daisy
Tuesday, February 7, 2012
Job icons now work on the main screen based upon the jobs you have set. There also pulled from xml external images so at this point you can just about add any job you want and the game will display it correctly... of course it won't actually work the girl in that job... that up next. I bought Kingdoms of Amalur: Reckoning so I ain't doing nothing. Spent 5 hours programming yesterday on my day off its time for killing stuff.
Daisy
Monday, February 6, 2012
Job icons and the actual jobs updating
So the job icons update and more importantly the jobs actually update when you press the okay button. That's about it... will add float over and then go back to playing with it in the main game.
All I have to say.
Daisy
Sunday, February 5, 2012
Rooms + Jobs XML + Job Flow
Nothing is really connected yet but I think this is the basic design for how jobs will be selected from now on.
Wanted I really wanted to talk about was how jobs are going to work in xml. What it comes down is flow using existing systems.
Job -> Event -> Text
As you can see in the job it has an event tag. This tag triggers the event. The event then chooses which of the events to call... IE rest good, rest poor, rest great, etc... The event then modifies anything that needs to be modified and finally sends over a text to the text system to display to the user. Yes that does mean it uses 3 xml to get every thing to work but it does mean that everything uses the same system. This will allow events to trigger much more and no need for multiple text system or multiple holders of information.
Eh... I don't know.
Daisy
Sunday, July 24, 2011
Personal Jobs fixed. Problem with only morning jobs firing fixed.
So personal jobs fixed completely not just in small test. There was a bug where only morning jobs would fire during the day and that has been fixed as well. And that was the entire night.
Tonight will be effects again I hope. Not really that amazing.
Daisy
Saturday, July 23, 2011
Personal Jobs seem to be working in small test
So spent last night trying to get personal jobs to work again. Think I fixed them but now have to spend a night bulk programming click to event. Which I plan to rip out in the next few updates when jobs get xmled. Basically the main problem was that up until recently the little icons that you select for personal jobs were made at the start of game and the listeners with them. A very bad way to do it since it makes start up longer and means that they are held in resources for the entire game for no reason. Now there made on the fly but forgot to re add the listeners to them. Also changed the slide show, with girl over to Docclox's event frame. Which will help out later on when there are more personal job events.
Did notice a new bug where personal jobs seem to be repeating even if the girl is not in the room anymore... yay something else to fix.
Catherine in 3 days now.
Daisy
Monday, January 17, 2011
Just more assistant stuff

Miko in a plug suit.
Another day of tweaking:
Milking effect checks now happen at the END of night shift.
Sleeping is now a bit more effective.
Assistants have float over text.
Assistants can now be bribed.
Assistants now become unhappy if ignored.
And that was a night. Still got to play with the Assistant AI to do but its a lazy day instead going to probably play with images if I feel like it.
I am thinking of doing a tentacle slipped into the rooms sequence, not kidnap, if anyone is interested in writing it up please go post in the writers wanted section will be most likely though in the next update not February.
Daisy
Tuesday, December 28, 2010
Meditate, Easy Loader, Offtopic

So on my nice lazy day, been adding new jobs... I really want to finish up rooms a bit before going back to combat. (Really tired of combat for the time being.) Tasks and furniture being undone has been bugging me. Plus we need more jobs and classes.
The easy loader seems to be successful have 3 confirmed cases of it loading on systems that had failed to load before. Which means that going to instance screens will probably consume a day or two of each week until there all brought up to code. (I rather like that pun.)
------------------
Offtopic part 1:
Been playing "Embric of Wulfhammer's Castle" rather enjoying the bad puns even if I haven't found an H Scene after 3 hours of playing.
I admit it Erobeat's code has bested me I spent more then 1/2 an hour trying to crack it to no success. If someone could e-mail me the answer for the last 3 days I would really appreciate it. Please do not post as a comment as I don't want my favorite hentai subbers pissed at me.
Daisy
Tuesday, November 2, 2010
Even More Stuff
Yay, baby labtop got her ram doubled and maxed out to 2gb. Hopefully that will fix a lot of the work ram issues. Fun times are had by all right now though just using it to catch up on "Mad Men" episodes as I work on otherworld.
-------------------
Something new and interesting or crazy, in text items, with mouse over. So for a quest reward you can actually look at it and see if its worth while. Or if say your slave made some milk you can actually see it and the stats in the text. As always the max amount of UI as possible, to help out the user.

-------------------
New rooms!!! Dungeon and Milking Parlor.

New jobs Milking, painful lockdown, erotic lockdown... I think those are self explanatory.
New effects unmilked1, unmilked2, unmilked3
New images... milking what a shock.
-----------------------------
I just wanted to show off FlagNines suggestion for a trainer reputation screen:

This seems just about a perfect idea for atleast that screen... but suggestions are definitly welcome go leave your own comment on the boards.
Daisy
-------------------
Something new and interesting or crazy, in text items, with mouse over. So for a quest reward you can actually look at it and see if its worth while. Or if say your slave made some milk you can actually see it and the stats in the text. As always the max amount of UI as possible, to help out the user.

-------------------
New rooms!!! Dungeon and Milking Parlor.

New jobs Milking, painful lockdown, erotic lockdown... I think those are self explanatory.
New effects unmilked1, unmilked2, unmilked3
New images... milking what a shock.
-----------------------------
I just wanted to show off FlagNines suggestion for a trainer reputation screen:

This seems just about a perfect idea for atleast that screen... but suggestions are definitly welcome go leave your own comment on the boards.
Daisy
Wednesday, September 29, 2010
9 new jobs done.

SGU marathon let me get all of the planned normal jobs in. Still need to do the sex jobs. Text is a bit blah... as are the gains but it works. Was also able to rewrite how jobs are added to the main screen dropping the number of lines needed to be added for a new job from about 40 to 1. Obviously another "what was I thinking" moment. But you don't want to here me ramble about code, you want screen shots. Yes there are issues with layering... but I think I finally figured out how to fix them, I was going at it backwards, and will probably spend the majority of tonight re-layering(indexing) everything.


9/28/10
generic.generic1SingingBlondLongJob
generic.generic2SingingBlueLongJob
generic.generic1DancingBrownLongJob
generic.generic2DancingPurpleLongJob
generic.generic1InstrumentGreenLongJob
generic.generic2InstrumentWhiteLongJob
generic.generic1DraftingShortPinkJob
generic.generic2DraftingWhiteShortJob
generic.generic1paintingBlackShortJob
generic.generic2paintingBrownLongJob
generic.generic1PonyPurpleShortJob
generic.generic2PonyBlueLongJob
generic.generic1CowPinkLongJob
generic.generic2CowBrownShortJob
generic.generic2PonyBlueLongJob
generic.generic1PigPinkShortJob
generic.generic2PigBlackShortJob
generic.generic1SculptingBrownLongJob
9 new jobs added
3 classes now learnable farm, artist, muscian
function placeJobsinRoom has been rebuilt and is now about 500 lines shorter what the hell was I thinking?
new function placeJobsinRoomXY fed by placeJobsinRoom
Monday, September 27, 2010
Mikuru BEAM~!

Redcape releases another one! The ever popular kawaii-big breasted-maid Mikuru. With the star shaped mole on her breast. Lets face it she needs no more introduction.
-----------------------------------------
Carpenter is up and running, just playing with the mouse over help. Undone list before the october release.
Undone List:
Quests - Ryouko's Curse
People - Real Estate Agent
Job - Practice Music
Job - Practice Dance
Job - Practice Instrument
Job - Tit Fuck
Job - Fingering
Job - Masturbate
Text - Mouse Over Room
Text - Mouse Over Carpenter
Real Estate - Reset rooms when New Homes are purchased
Bug - There apears to be a weird interaction when changing rooms and the jobs they have assigned to the new job list.
Bug - Final checks
If time permits:
Job - Practice Painting
Job - Practice Drawing -> think this will be changed to Drafting
Job - Practice Sculpting
Job - Pony Mimicry
Job - Cow Mimicry
Job - Pig Mimicry
Otherwise those will be empty rooms with no jobs.
9/26/10
Worked on Capenter
updated character creation buttons
Thursday, July 8, 2010
Otherworld ~ POC updated

I updated the POC, the download is to the left. Mainly just large english updates thanks to Zincat and Slackerfuu. Some image fixes, girls wont disapear if you dress them in the character screen. The off center pics when doing personal jobs are centered. The double purchases at the cats paw is fixed. Going to see sugar at the jewelry shop won't crash the game if you don't own any slaves.
Skipped a day, but this is the new one for today. I actually had a hard time finding today's mystery girl with out her uniform on. Good luck.
Daisy
Labels:
Cat's Paw Traders,
jobs,
Otherword,
Proof of Concept
Sunday, July 4, 2010
Otherworld ~ Yah... its summer time
Hmm... lets put all those earlier cleans together and do a summer swimsuit special. You know I would like it in my porn games if the girls reflected what there wearing. I realize that it is an impossible dream, but even so one can dream. Like the image updating in the character screen, and then that image carrying through to what ever the girl is doing.
I'm on vacation as well now... so rather then working on Otherworld, going to play video games. It's vacation damn it... if it would only d/l faster. (Record of Agarest War PS3).
Wow, another new contender by the name of AJ who properly identified Hakim's Harem from "Victorian Romance Emma". If you read my blog I would expect everyone to have seen an anime with a Harem and is about a maid. Only thing its missing is cat girls, though the blonde girl always looked like one to me, just something about her eyes, see pic to your left.
Today's mystery gal. This is another easy one, at least to me. I don't think any hints are needed, though the pic is a hint in more ways then one.Daisy
Labels:
character screen,
jobs,
Otherworld,
swimsuits
Saturday, July 3, 2010
Otherworld ~ Jobs 2

Still adding the mechanics between the jobs to the jobs. It should be going faster but I've actually had to work at work for the last few days. Which is so counter logic I can't even explain it. Oh well on vacation starting tomorrow.
How about Mio in a swimsuit today for your clean.

No one guessed where these lovely ladies are from. I'm rather disappointed, I get the feeling that the regulars thought it was too easy and were waiting for newbies to guess. So here's another bigger picture, good luck.
Daisy
Friday, July 2, 2010
Otherworld ~ Jobs

Finally walked away from the float over text. I'm sure there's more needed but, its time to move on to something else. Been working on the Jobs so they don't say "sex job fuck" and actually say something in English like "You will train your slave in having sex." Not much of an improvement I know but also tying it in so something happens that changes the girls stats rather then just pressing a button and the pic appears.
None of which really shows up well in a picture so how about Orihime in a swimsuit, newly cleaned.

Gratz to a new contender by the name of the Nerva who properly ID Kotoko, Eriko and Rinko from "The Legend of Black Heaven". See Pic to the Left. If you have never seen "Black Heaven" you are missing out. It's still the only anime I know of where the main character has a ten year old kid.


Today's is so easy that I'm not even holding back an extra picture for tomorrow. These lovely ladies deserve a series of there own (BTW so did the Siesta sisters, and Kotoko, Eriko and Rinko, hidden theme) and yet are never even named, so all I can ask for is the series they are from.
Happy Friday,
Daisy
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