Furniture events work like any other event. But there are a few notes to make.
First off event calls are the name of the furniture plus furniture all lower case no spaces so:
Potted Plant
Becomes
pottedplantfurniture
Second furniture events can be turned off so please add the
furniture = "true"
tag to all events for furniture.
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You can also check for events if a certain type of furniture is in a room. The format is:
evekeycheck
label = "furniture" arg1 = "pottedplantfurniture"
Please note it uses the same truncated and furniture pattern as event calls.
That's it for furniture.
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