Showing posts with label Orihime. Show all posts
Showing posts with label Orihime. Show all posts

Wednesday, March 30, 2011

More Paper Dolls and a New Orihime Cleaning




Another day of somewhat lazy. Positioned Redcape's bunny girl outfit. Finished off Orihime now with a few more images, (She's not as popular as she used to be and her pic list doesn't seem to be growing much anymore.) Started on Mio. Will once again begin on the playerscreen accounting tonight.

Redcape has posted a list of the items and where we are at paper dolling them that is rather interesting. It does seem to point out that tattoos and brands are going to have to stand out more and maybe have a few more slots.

Daisy

Monday, November 1, 2010

Stuff



Orihime in a China Dress, one of the original from the Orihime SM, but recleaned and relighted.

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A small note Menace had a bug its been fixed. D\L links are to the left with the update. Basically you could train Menace forever if you never accepted the change to seduction route. This has been fixed, Cmacleod42 was a great help in finding the error and a truly great bug report by Kyzond.

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So what did I get done yesterday:

Text that was edited is updated thanks to slackerfuu.
New class added cow girl. But need to add rooms and jobs for it.
New quest added Realtors Twins... I really need to name her.... as a matter of fact go here and suggest a name:

http://www.otherworldtoday.proboards.com/index.cgi?action=display&board=suggestions&thread=120

Pop up box will now turn red if the girl doesn't qualify the stats for the turn in.

Think that is a pretty good day but must of them need a little debugging the pop up has a crash bug that I finally figured out. The quest needs to be added to the quest window. And like I said cow girl needs a milking parlor, needs a not milked event, etc. So much to do so little time.

Just want to mention also that there is a rather good thread on the board as well for suggesting the trainer stats and equipment please give me your input I'm not that interested in a trainer compared to a slave so your thoughts will definitly help guide me.

http://www.otherworldtoday.proboards.com/index.cgi?board=suggestions&action=display&thread=116

Redcape has posted a new version of the character creation screen




Flagnine1 has posted a new character screen lay out too



I highly suggest to everyone to go over to the board and make some suggestions as we talk about these screens.

Daisy

Tuesday, October 26, 2010

Another lazy day of puttering with stuff.



Orihime in a plug suit. Another great creation by Redcape. He has also updated Horo, Mikuru, and Haruhi.

Also as a side note I am updating girl default items and effects. The actual code is really simple for game designers:

girlDefaultItem:0,
girlDefaultEffect:0,


girlDefaultItem:10065,//free item a girl gets when created and can't be removed by trainer.
//for list go to item.as item number (first number in array) Not Implemented yet...
//add 10000 to item number if it is only given to a prime otherwise just the normal number.
girlDefaultEffect:0,
//add 10000 to effect number if it is only given to a prime otherwise just the normal number.

Still not implemented but working that wasy slowly. I also can't decide if the items are locked or not when you pul the girls. Any thought on this?

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Completely unconnected Cmacleod42 has updated slavemaker with cat girls I still haven't had a chance to pull Menace and see if that cat girl trainer code works with the update if anyone has please send me an email or a comment.

Daisy

Saturday, June 19, 2010

Orihime Open Source



Oh Orihime, what you can do in a week off, a crazy idea and huge love for a game that I had been playing almost constantly for a month. My original idea was a fairy ending where Orihime would meet up with the queen of the fairys and become one. Obviously that never happened do to lack of images. Then there was the fact I could never get choice events to work, just yes and no.

I was 2/3 done programming Orihime before I even said a word on the boards just so I could walk away at any time. Then someone no one had ever heard of starts to pick Cmacleod42 brain about stuff on the SDK questions.

BTW if your wondering how I chose Orihime in the first place. I was reading through the MB suggestions future slaves thread and someone said Orihime. There was a girl who at least I knew, and who would have lots of images. And that was that no real super thought out or anything, just seemed like a good idea at the time.

To tell you the truth not sure if Orihime should be used as an example for slave girls, but open sourcing her anyways. Enjoy!

Download Links are to your left.

Daisy

Thursday, May 27, 2010

Otherworld Character Screen



All together now, poor Orihime no one has given her any clothes... oh thats better. Notice that her stats change when the dress is put on and this stat change is in green, making it easy to tell which change is from skills and items.

Right below that we have Mio modeling her maid dress. Note that orihime was wearing this same dress but didn't give any stat bonuses for her skill because it wasn't maid based.

Finally we have Mugi sporting the battle bikini, this item drops obedience into the negative. BTW Mugi's special assasin attack is the eye brow boomerang.

This is close to a final version of the character screen, except for special abilities which will be icon based and stat changes of items are still not final.

Edit:Collar Name cut off issue already fixed, just didn't feel like uploading a new pic.

Daisy