Showing posts with label download stats. Show all posts
Showing posts with label download stats. Show all posts

Tuesday, May 31, 2011

Lazy Day - Stats



Stats for this months Daisy_Strike's SDK.

I find stuff like this facinating. First off to all you followers of the mac, your only 1% of my audience, stop trying to put on airs. (Though they are beating out Linux.)

Firefox be just killing IE.

Country wise, I am a little shocked by how many German's follow the site. Beating out everyone but USA. I would think that English speaking countries would have a stronger representation. Since the game is in English. I don't know it's just really interesting. I'm definitely hoping for translation support becoming easier and making it easier for non-English speakers.

Daisy

Wednesday, April 13, 2011

The Numbers Game



A lazy day playing Diablo 2. No I don't know why. So for today's filler content, d/l number.

DL1 DL2
4932 4344 Media Fire
5667 3893 Mega Upload
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10599 8237

Broke 10k~! At least for half the downloads. Not quite sure about the 2 thousand who didn't d/l the second file. Anyways definitely the most popular release beating the last out by about 7k. WOW! Though that may have something to do with the longer time in between releases.

Going to work on the combat tester some more tonight. Maybe a little more on actual animation then onto balancing.

Daisy

Saturday, November 20, 2010

Moved Combat to Main SWF and The Numbers Game



Okay so moved the combat from the little test .swf into the big otherworld.swf. Well actually was hoping to import it in... that didn't work well, at all. After about 3 hours of trying I just gave up on it. The main issues the sprite creation wouldn't work on a remote .swf. Needed to have a multiple same enemies and girls. Also couldn't index on a remote .swf. The combat has 4 layers going at once background, path, sprites, combat effect. They all have to be in the right order or stuff is not seen. So combat is in the main .swf... yea.

You'll note some minor changes to the layout that I made again. Next up item adding, drag and drop on the player or enemy you want to give the item. Special attacks, thinking an object array for these. Still a long way to go before even ready to do the combat math.

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The Numbers Game

MF MU Total
November(so far) 1003 835 1838
October 1585 940 2525
September 818 494 1312

(Counting only official Releases)
Broke 25 hundred for last months release and looking good for this months as well. I'm also killing the september and october d/ls not sure why they are still up to begin with.

Have a good weekend,

Daisy

Monday, October 18, 2010

Lots of new items



Mugi in a plug suit.

Redcape made the new plug suit images. While Flagnine1 made the item images. So we get a lot of new items. Most of these were on the to be added soon list. Though the plug suit was not, but its looking goooood so who cares.

Continuing work on the pop up screen. Just about done actually got the checks done but untested. Still working on the interface which is actually a little tougher then doing math checks.

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Was sort of curious on d/l numbers for those using my links.

I like stats:

September MU:494
September MF:808
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Total: 1302

October MU:580
October MF:798
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Total 1378

Already more this month then last month and only about half way done.

10/17/10

new items thanks to Redcape for the images
ItemDressMiko
ItemDressPlugsuit
ItemShoesCow
ItemHeadCowEars
ItemExpendableLactationDrug
ItemExpendableCheapMilk
ItemExpendableGoodMilk
ItemExpendableLuxuryMilk
effect Lactation added
worked on pop up again