
Something new thought I would toss out one of the bugs I had earlier for otherworld that was actually a fun little logic puzzle that I scratched my head on for about an hour before finally seeing it. The picture above is what the bug outputs and then what it should output.
As a last hint there is no problems with the other functions.
catsPawTradingFirst(); //the text added to the hopper
return fillLongString(); //sent to output
function fillLongString():String {
var stringy:String = new String;
for (var i:Number = 0; i < storyHopper.length; i++) {
stringy = storyHopper.pop() + "(htmlbreak blog eats it)" + stringy ;
}
return stringy;
}
Have fun
Edit: Wanted to show what the quest screen actually is looking like now.

Daisy