Monday, June 6, 2011

Shops done, furniture not so much



Shops are done, including blacksmith and tattooist. Built a separate class for placing the girl items like I had already done with the player items. Something that I'm really impressed with is that these placing classes actually add the event listeners through the use of using variables pointing to functions. Very cool, not something I would have tried to do even 3 months ago.

The furniture screen is a pain in the ass again just like always. Mainly the issue is the producer not being able to be linked to the image version and having to be linked back in through the back door I created through the pointers to the array. Nothing impossible but the answer I had made earlier not quite working perfectly. So more new functions...

Daisy

1 comment:

  1. Today's update picture is epic.

    Also, are the tattoos intended to do stuff at some point? I've been curious for a while.

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