Friday, January 14, 2011

Assistant Screen, House Designs

Angel showing Items



Neko showing Tasks



Lamia on guard duty (no furniture)



Fairy showing tasks again



Now is the the time to mention anything else you would like to see on the assistant screen before I wrap them up.

Tonight is actually connecting the items and creating the item arrays for the assistants. Like the furniture its going to be an array of integers rather objects and instanced when needed. Will slowly go towards that as the standard but I just don't want to re-do all of the items again to that standard.

A last thought would you guys like a list of events that occur with the assistant. Basically press one button and you would get a large text box showing events and when they happened. Would be just a long string that keeps getting added too. If it works well might add to slaves as well. Is this a good idea? I want opinions.

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Another house design suggestion by Krezar. I actually think this idea has a lot of promise, it needs love but it still allows a lot to be seen in a nice GUI that would be easier for newbies to understand. I think everyone agrees that its more of a rough draft then a finished product though.

I won't have time to implement any of these ideas before February, and they are still in the very early phase. Go discuss, suggest, comment...

Blog Comments

Daisy

4 comments:

  1. "A last thought would you guys like a list of events that occur with the assistant. Basically press one button and you would get a large text box showing events and when they happened. Would be just a long string that keeps getting added too. If it works well might add to slaves as well. Is this a good idea? I want opinions."

    guessing you mean like a log. that wouldn't be a terrible idea. just keep it out of the way, like a button you push on that characters screen to bring it up.

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  2. Also, try not to make it a massive string that takes forever to load.

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  3. i think this list is not very important, but in some cases it may be a nice thing to have.

    the new GUI design looks fine to me. just needs some changes like adding more master bedrooms.
    the first suggestion remains my favourite one though (as long as you're not planning to change what can be done with the main screen)

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  4. I might be misreading things, but I believe the graphics are intentionally modular, so that, as you pay the carpenter to build more rooms, they actually get added to the graphical depiction of the house, on screen, as well. If so, there aren't fewer master bedrooms; it's simply that this screen represents a point in the game before the additional ones have been built.

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