Monday, May 9, 2011

slowly but oh so slowly effects

Still working on class based parsed in effects. Now get to implement it back into combat. Slowly but steadily getting to the point where I can bring the two together. Having the exact same system in both that doesn't require the actual otherworld game to be running is definitely something I want.

Still looking for volunteers to xml in items. No coding required. Will be around chat for the next couple days.


No comments:

Post a Comment