Monday, January 30, 2012

Max Housing


As a response to compuscribes question. Currently the max is 12 houses. There is also a max room and a max quests. Mainly because I just didn't want to add the additional programming at this points. For 2 reasons I'm lazy and more complications is not very stable script. Yes those additions will have to be added later on but just aren't really necessary right now.

Daisy

Real Estate Minor Upgrades


Some more updates to the real estate. Fixed a bug where the required actually didn't work... it does now. Also added default rooms so if the haunted house doesn't default to empty rooms but to dark rooms. Pretty simple.

Also as you can tell did a few visual upgrades added frames and the background thanks to Anonymous.

This is about done I'm hoping. Now on to something new and insanely difficult... but I wanted to try so... Going to test out a bit.

Daisy

Sunday, January 29, 2012

Required and Restricted Rooms


One of the oddly most requested options is for houses to get a bit of personality. The first step and the only one in this update is required and restricted rooms.

Required rooms are rooms that come with the house. You can't change them the house is just built that way. So a farm house has a stable.

Restricted rooms are the exact opposite, they can NOT be built in a house. A stable in an apartment building isn't going to work.

I can go into the technical aspects but its just all xml based. And not that complicated as the image above shows. Also if you noticed adding a house itself isn't that difficult. I expect to see dozens on new houses in the next few months...

Daisy

Saturday, January 28, 2012

More bug fixes then new content...


I think the majority of last night was fixing stuff do to interaction between different shops then anything else. But I got that sorted out and some float over to the real estate shop and started working on required rooms for houses and restricted rooms or I should say I added the parsing for it and that was about it. Something to work on tonight.

Got 1 image suggestion for the background for the real estate office... anyone have any others?

Daisy

Friday, January 27, 2012

Looking for a Back Ground for the Realtor


I'm looking for a back ground for the Realtor screen. Just not happy with the one above. If anyone has one please send it over. Got the real estate moved into the shop system last night will start playing with adding extra stuff tonight.

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Thanks to everyone who suggested new anime series. I am out of Hard Drive space to D/L at this point. But will ask again in a month or so when I have watched everything suggested.

Daisy

Thursday, January 26, 2012

Carpenter day 4. Ryouko got fat...


Hmm... may have to fix the Ryouko image with a little padding she looks fat. Anyways carpentry is done, sort of. Everything works and one of the things I have been wanting to fix for months is now fixed. Rooms don't have to offer rest as a default. Up until now rooms were required to have rest as a default or else the game wouldn't know what job to put the girl in if the room changed. That has been fixed so the girls no longer are allowed to sleep in the dungeon.

Now I said that carpentry is done sort of its because now I need to re-do housing again after I just redid it about a month ago. It's a minor change but I'm removing it from a seprate .swf and as part of the shop .swf to make it more in line with the theory that we can have hidden or secret stores or stores in other towns. I always hoped to have 2 more towns, the elf city and a port city at the poles. Anyways shouldn't take to long to make the change and then I'm hoping to do required rooms for certain houses.

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I need new anime. Getting desperate about to break out the childrens anime and the stuff from the '80s. So if anyone has a recommended recent, COMPLETED, series. Please suggest it! I have been going through a series ever day for the last month and just am out of new stuff. So please recommend some stuff. --- CLOSED OUT OF HD SPACE

Daisy

Wednesday, January 25, 2012

Carpenter Day 3



So lots of little upgrades. XML is now parsed in and the rooms types are built from that xml. (Here is the xml that builds this room.) Be advised that is still a bit tentative as I'm sure I'll figure out more options I need to add. Speaking of adding I added a function that will hide parts of a radio button array showing that the radio button class is just started. As you can tell the buy expansion buttons now work as well. Ain't they cool... Now tonight the buy rooms need to work and that is going to seriously break the main game as changing the room type holders from ints to strings... Also I am going to try to add required rooms that can't be changed depending on the house. Also rooms that can't be built do to the house. Something a lot of people have inquired about.

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Was going to stream tonight but I need to burn some dvds and not going to put that huge a load on my computer at the same time so sorry.

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"I don't think you would ever understand, Konoha." Received book four from Amazon today, so spent last night re-reading book 3. This dark series has just been getting better and better and with the huge secret reveal in book 3 (I saw it coming... but it was still a maybe now its a certain) which so far has been ignored in book4 instead book 4 seems to be focusing on why Kotobuki is so Tsundere as something I have been wondering about. Anyways soooo... good.

Daisy