Friday, September 7, 2012

Nada Night


Just got nothing done last night.  Tried to figure out why items aren't appearing in the character screen on first load and it still isn't working.  Got some great bug reports so hopefully this won't be the standard I still want to release next week.  

Daisy

Thursday, September 6, 2012

Simple is best ~ Bugs


Getting some good bug reports and have been trying my best to clear then as fast as they are found.  Lots of iffy or bugs I just can't seem to replicate.  But thats normal we will slowly fine and deal with them all together.

====================================================================
9/3/12 - Osakina

Save and load images are backwards....

- fixed
================================================================

9/4/12 - Daisy

Display caller on float over for effects

-- Hello Crash bug

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/setChildIndex()
at otherlib.core::FO$/floatIn()[C:\Users\Nabiki\Desktop\SourceForge\trunk\otherworld\libs\otherlib\core\FO.as:46]
at otherlib.effectStuff::Effects$/effectfloatIn()[C:\Users\Nabiki\Desktop\SourceForge\trunk\otherworld\libs\otherlib\effectStuff\Effects.as:80]

-- fixed

===============================================================

9/3/12 - Daisy

No pay this might be save load or not

-- was a save load bug, variables are now saved...

====================================================================

9/5/12 anom

options bar to the top right of the screen when i visit the auction

-fixed

Tuesday, September 4, 2012

Inferno Baby


That's right Inferno baby!

Sure beats debugging.

Daisy

Monday, September 3, 2012

Website Issue Continues - Cleaning of SVN


Still having issues with the website but it is being worked on!  (Thanks Tyrranus!)

Spent last night working on cleaning of the SVN.  Removing files that are no longer used to make it easier to release.  That sort of thing.

Fixed a bug where the title screen opens the options and credits... that was a rather big bug.

Daisy

Sunday, September 2, 2012

Warning - Website Issue


At present there is an issue with the otherworldgame.net.  If you have google it will tell you there is an issue.  Our hosts the ever friendly (Tyrranus and Yamiko) are looking into it.  There may be malware involved so at this time I highly recommend NOT going to the website until the coast is clear.  Just your normal day on the internet.

Daisy

Saving and Loading


Compuscribe really is a genius.

Fixed most of my issues by either adding the variable to be saved or moving the variable to a class that is saved.  A stupid cheat that worked very well.

Quest status is saved.
Market items are saved.
On the fly variables are saved.
Assistants are saved.

What can I say that was my list and then some.  I'm sure there are forgotten variables but those will depend more on you guys when debugging starts.  Still planning to release around the 10th a bugged.  version when I go on vacation.  Right now its down to content, content, and polishing.

SVN is up to date those who want to start debugging early are more then welcome to find bugs and post them.

Daisy

Saturday, September 1, 2012

Options / Saving Loading



Option screen now exists.  Thrilling... it has one option...

Saving and loading works.  (Compuscribe is a genius.)  But it is not working for certain things (Daisy_Strike is a moron.)  Mainly the issues are stuff I am going to be playing with...

Variables were moved or changed.  -- completely my fault
Assistants are broke.  -- they were modified heavily recently
On the fly loaded quest variables are not saved.   -- did not exist last time save and load was done.

I swear I will keep working on them.

Daisy