Thursday, September 29, 2011
Selling fixed
One of the major problems everyone whines about selling not making money is fixed. (Though the girls are selling for way to much.) That was hopefully the last of the major bugs I haven't had a crash in a while. Still lots of odd bugs out there but getting closer.
Also added some some OT:Conquest code back over to OW for multiple xml files to make adding your own custom items even easier.
debugging - added the OW:Conquest multi file xml parser to items. new file itemfiles.xml new file itemcheats.xml - some item debugging to allow for cheating - this will allow for easier player made items as well
debugging - added an ability to add extra items to start of the game to the xml. Not going to tell you what it is but i'm sure someone will find it... probably already has found it
fixed thank you to the vlsd on the boards for both the problem and the fix
fixed - no money from selling slaves... it was missing a ! that was the entire error...
fixed - bad rounding for blackboard now that selling is working added some rounders.
bidders paying too much for girls or not enough when buying
Index: gametext.as
===================================================================
--- gametext.as (revision 802)
+++ gametext.as (working copy)
@@ -2804,10 +2804,10 @@
var stringy:String = new String;
stringy = "Collar Name: " + cPlayer.GameArray[girl].girlName + ".
Arch Type: " + cPlayer.GameArray[girl].girlArch + ".
Sex Type: " + specialsexName(cPlayer.GameArray[girl].girlSexName) + " " + cPlayer.GameArray[girl].girlSexTotal + " %";
if (cPlayer.GameArray[girl].girlSpecial1Name != "none") {
- stringy = stringy + "
Special Training: " + specialName(cPlayer.GameArray[girl].girlSpecial1) + " " + cPlayer.GameArray[girl].girlSpecial1Total + " %";
+ stringy = stringy + "
Special Training: " + specialName(cPlayer.GameArray[girl].girlSpecial1Name) + " " + cPlayer.GameArray[girl].girlSpecial1Total + " %";
}
if (cPlayer.GameArray[girl].girlSpecial2Name != "none") {
- stringy = stringy + "
Special Training: " + specialName(cPlayer.GameArray[girl].girlSpecial2) + " " + cPlayer.GameArray[girl].girlSpecial2Total + " %";
+ stringy = stringy + "
Special Training: " + specialName(cPlayer.GameArray[girl].girlSpecial2Name) + " " + cPlayer.GameArray[girl].girlSpecial2Total + " %";
}
return stringy;
}
Daisy
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