Thursday, September 22, 2011
Conquest and Modding
I'm building conquest the idea that modding shouldn't be an addition it should be the center of the game. Want to make your own world, story, slave training, and units, its designed for you. Or of course you can steal a lot from the other stuff already made. So as long as you hold to the basic premise of day conquest night slave training you can write your own game. No I'm not kidding. Everything is designed to be modded from the start. I'm hoping to release the main game with multiple stories and more added on. We'll see.
Daisy
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You could call them "scenarios"
ReplyDeleteWelp. Time to start up my empire of Cow girl slavery
ReplyDelete@Anon1: Will it be Moopire? Or maybe a Kingmoo!
ReplyDeleteSo is Other World dead?
ReplyDeleteLeave Daisy to answer that one. I believe "Other World" is in pretty good hands.
ReplyDeleteManagement plus Turn Base Strategy, might be a little too heavy in a single game. Well, I don't remember any games that managed to achieve a balance both genres. One genre usually complements the other and not both taking the central spotlight. Lets see how this develops.
is there going to be a ow release with a save game function
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