Showing posts with label adding images. Show all posts
Showing posts with label adding images. Show all posts
Wednesday, February 22, 2012
Generic images working...
After some massaging and thinking I had it working 2x... it now is working. Yay for generics! Now on to something a bit more interesting in the next couple days. For the personalized job buttons need a way to know if they should be showing. IE for tit fuck you have to learn that and somehow the game has to know that you learned it. Should be able to just run it through the event system... should. Also need a base variable for hp change for jobs and that has to be standard pulling variable - variable I'm unsure the event system can handle that I'll play with it. But needs to be standardized before everyone makes a job.
I just had to share...
------
I thought I would do a Daisy's review of Kingdoms of Amalur: Reckoning vs Skyrim.
Basic Story, Quests -
KoA:R - R.A. Salvatore wrote it and you can tell if you like elves you will like KoA:R each of the Faction quests almost over shadow the main quest and the Fae are just interesting. More actual quests already cleared over 175 and still have a continent to go.
Skyrim - Very solid my personal favorite is the Thief faction arc is very good. Also certain dragon based events and that story is fun. The war one is redundant and a bit dull, after you take the 3rd fort.
I'm going to call this a tie.
Interface -
(Now you probably wondering why I'm including this is because its a such a marked difference.)
KOA:R - Hit left to eat an HP potion. The junk sorting system is the BEST in game sorting system I have ever seen. You don't like the item it's not as good as the one your wearing you mark it at junk and when you get back to a vendor you press ONE button and sell all the junk you collected. Change weapons you hit a different button you have 2 ready + spells at any time.
Skyrim - To get to a potion, pause the game go to the item menu, go to potions, select the potion you need and then go back to game. Change weapons pause the game, select the game from a list of so called hot keys that are just text.
Huge win KOA:R
Graphics -
KOA:R - If you have played WOW, you have already seen everything. But as a good part your characters actually don't look but ugly.
Skyrim - Real world appearance vast in scope. Butt ugly characters.
Small win Skyrim
Battle -
KOA:R - Being able to switch from ranged to close by just choosing a different attack button is sweet. Targeting multi-targets can be a little awkward initially but you get used to it. Dodge an Ogre as he wields a tree or block it, your choice just a different button. I love the chakrams.
Skyrim - Am I hitting it? I can't tell... oh its hp went down on the top target... Guess I will keep pressing buttons until it dies. That't about it combat was dull.
Huge win for KOA:R
Epic Wow moments
KOA:R - that first troll was awesome trying to dodge and roll or block as it pounded you with a tree and then fateshifting it very cool. Then nothing for a long while, breaking the siege though another epic.
Skyrim - The first dragon fight, and a bunch of end dragon spoiler fights that I can't talk about. The rogue quest where the water is filling up trying to drown you while your fighting coolness.
Toss up.
I'll leave it to you guys for the final choice of which wins.
Daisy
Monday, February 14, 2011
Debugged 3

So I would have liked to make this an official release, but saving has been modified again as well as items had a major change to allow drag and drop around locked items. On the other hand if this release works out fine then it may become the official release.
As always if you are reporting a bug, details, details, details. The majority of the time the reason I can't fix a bug is because I can't replicate it. A detailed guide how to get to it saves me time but also gets it fixed rather then stuck in reported, unable to replicate.
SVN is updated.
Release will be to the left as soon as upload is done. [edit] there up now.
Also Zero_profile has finished Ranka and the bodies. Definitely worth checking out.
2/13/11
fixed the stupid fix i did for moving text around if multi lines text occured during a class change
bug -
How to recreate the assistant bug:
Start game, buy a slave, set her to be trained by an assistant for some portion of the day, do training.
Save, quit game.
Load.
Broken.
- thank you to anonomous who posted a nice solid walkthrough on how to reproduce the bug - for some reason the asEventFunction wasn't being reconnected after a load... this is fixed.
bug - assistant jobs are not being loaded correctly
job: 0,2,3,4,5,6,7,8,9,,1,2,6,1,7,8
Job Before 0: 0,2,3,4,5,6,7,8,9
Job Before 1:
Job Before 2: 1,2,6
Job Before 3: 1,7,8
Job after 0: 0,2,3,4
Job after 1:
Job after 2: 1,2,6
Job after 3: 1,7,8
Assistant 1 not currently working Note that assistant 0 should have about 4 more jobs after and there being cut off
Job Before 0: 0,2,3,4,5,6,7,8,9
Job Before 1:
Job Before 2: 1,2,6
Job Before 3: 1,7,8
Job after 0: 0,2,3,4,5,6,7,8,9
Job after 1:
Job after 2: 1,2,6
Job after 3: 1,7,8
and there we go...
And once again I hope that is all the saving bugs...
bug - Also, was the arena bug for rasing your stats ever fixed at all yet? I mean you can raise the states for the assistant and the two slaves, but not yourself for some odd reason. - Unable to increase the main character's combat stats after the first training. - the math looks fine... - and it just worked fine for me... - and worked fine again this time using one of the quick assign buttons... - ah i see the problem you can't set it twice after the first time though it think that you are still setting it again - fixed
bug - assistant icon was floating over text field in combat walkthrough - fixed
reported - the mint leaf did not cure insanity but instead "increased" the sanity rating (by raising the sanity rating while insane, i.e. going from -74 to -71) - actually it does cure insane:brokenwill
bug - Minor: When you mouse-over the Kitchen while at the carpenter's, the Job List shows "Rest, Cleaning". The "Cooking" job is missing from that list. - fixed
updated credits
bug - not really a bug but one of mari (evangelion) sleep images is not 'work safe' just wanted to let you know >.> - fixed
reported - Being a female slave trainer allows the use of a strap-on on your futanari slave. Regardless of whether or not you have one. - i double checked only happens if you have a strap on in inventory just like intended
reported - ... really don't know how that one got this far. It also seems unusual that a futa slave cannot use her penis on a female slaver. Am I missing something? - Why would a lesbian trainer ever want to play with male parts?
reported - The Lamia's picture is sometimes shown even when it's a different assistant doing the training. - unable to reproduce - when where why what how please
reported - I'm sometimes getting double messages when the Lamia trains my slave (usually one that pertains to the training attempted and one that doesn't) - think fixed earlier... I hope
reported - Combat: Knight is listed as royal fever on hover. - I don't have fever used as a word in any of the gametext or any of the combat ever... - more info required
reported - Bed doesn't apply to master bedroom? (using girl as pillow) - bed is furniture
bug - During Practice 2 in the arena my assistant (Lamia) got killed/knocked out/whatever, and so the slave behind her got put up in front but the slave now had Lamia's stats in battle. That is the slave had her claw attack instead of Throw Rock like the slaves are supposed to (I assume that they only have that skill at default) and hit just as hard as Lamia would have if she was alive. The bug list that came with the release said there was a similar issue that when flipping in general attacks got out of sync and that was fixed (which seems to be the case) but I don't think that is the same thing as my er...finding... - interesting and much more difficult to fix - oops there was a bug with the new code to fix this issue wasn't quite right... and another check so that jobs are never shown for dead people - hope thats good enough checks hard to test - nope instead locked game up - think i found the issue it was looking at only the top flip variable... - yep fixed
bug - Will try to recreate it properly later, but doing another battle with the same group the next day had Lamia with the alive sprite but again could not actually battle and in fact counted as dead when the battle was over (I lost after the other 3 chars died, but she was still "standing" with HP), but before the loss, one of the slaves still had the claw attack and only when she got flipped (from another character dying) did she get Throw Rock back. - fixed the variable to reset her to alive was == ;_;
bug - null remover was not working correctly thanks to docclox for pointing it out - function removeNullEffect(girl:int) -
changed to
for (var i:Number = 0; i < person.length; i++) {
if (person[i] == null) {
person.splice(i,1);
i = -1;
}
}
that should fix it i think
reported- -Trying to get the blacksmith to apply a second nipple ring would take my money but leave the ring in my inventory. (I'd bought 4, to give them to 2 slaves. After trying to distribute them all, I still had 2 left. I kept trying to get the second ring to stick on one my slaves and lost about 100gp in the process.) - seemed to work fine... - tried going back and forth like 3 times was other things locked on or something?
reported - At no point did I buy or sell, anything. At first, I thought my items were simply disappearing until I noticed that they still appeared in shop's inventory screens. I could still perform sexual training with the strap-on and anal toys (and a dildo I at a different time), as well. I just couldn't give them to the girls, anymore. - unable to replicate
-----I'm going to redo drag and drop and locked items... tired the bug reports... that is the only thing else on the list moved most of these items to a new .as itemHandling.as
Saturday, February 12, 2011
More Zero_Profile Examples

[sick]
Zero_profile continues just knocking it out of the park. He is also started working on Ranka, go check it all out.
Default Girl Image Thread
Have a good day,
Daisy
Wednesday, February 9, 2011
My lazy day, but the community is hoppin'

Zero_Profile, (zerol0v on the board), the outstanding artist who does the slave market selection images from Slavemaker. Has come over to the otherworld and is building a series of images to allow for body changes. See above. This will allow you the player to actually modify a girl, so cool. I think the picture says more then I can about just how great an artist Zero_Profile is and having him on the project adds a huge amount. Follow along on the message board:
Default Girl Image Development Thread
That right there would be enough but Docclox is working on a way to externally load girl images and an independent loader. Just a huge amount of code that will make modifying the game a lot easier for people developing girls. This will also make the game run easier for a lot of people. Not to mention a lot of internal advantages, that I won't go over here... but if your interested go check out the threads as well.
Indexing Images
Easy Loader
And even more stuff as zenzou, finrau, and docclox are still working on the SVN. With this much help the SVN will become more and more important. It will also allow everyone to add content!
SVN Thread
My goal for Otherworld was always for it to be a community project. This much help shows that the dream of it being a community project isn't a dream at all. I want to thank everyone who is helping, and point out that now with the SVN it should be doable for anyone to add quests very soon and that's not just writing the script but actually coding them in. Not that writing scripts won't still be wanted... not in the least and with the core system so close to done. I will be able to start adding them as well... just so much fun.
Thanks to everyone who is helping,
Daisy
Friday, January 28, 2011
Text done I wish

Adding all the text is done unfortunately the game still has some bugs surrounding it that I need to figure out. As far as I can tell randomly, nothing is ever random, text is pushed that is a null. So much fun.
Also upgraded Lace and Mews quest reward. Began another quest with the waitress who is named... I forgot, she will also have a nice quest reward.
Three days to go and going to spend as much of that time as I can adding quests and other content. We shall see how that works.
Have a good day,
Daisy
Wednesday, January 26, 2011
A Few More Images...

Nice lazy day added a few images and that's it. Once all the assistant text is in place will be able to release though going to hold off until the first and keep adding content. Just five more days.
asNeko.neko1Lesbian.visible = false;
asNeko.neko2Lesbian.visible = false;
asNeko.neko3Lesbian.visible = false;
asNeko.neko4Lesbian.visible = false;
asNeko.neko5Lesbian.visible = false;
asNeko.nekoFrontImage.visible = false;
asNeko.neko1Futanari.visible = false;
asNeko.neko2Futanari.visible = false;
asNeko.neko3Futanari.visible = false;
asNeko.neko4Futanari.visible = false;
asNeko.neko5Futanari.visible = false;
asNeko.neko1Rest.visible = false;
asNeko.neko2Rest.visible = false;
asNeko.neko3Rest.visible = false;
asNeko.neko4Rest.visible = false;
asNeko.neko5Rest.visible = false;
asNeko.neko1Combat.visible = false;
asNeko.neko2Combat.visible = false;
asNeko.neko3Combat.visible = false;
asNeko.neko4Combat.visible = false;
asNeko.neko1Religion.visible = false;
asNeko.neko2Religion.visible = false;
asNeko.neko3Religion.visible = false;
asNeko.neko1Artistic.visible = false;
asNeko.neko2Artistic.visible = false;
asNeko.neko3Artistic.visible = false;
asNeko.neko1Money.visible = false;
asNeko.neko2Money.visible = false;
asNeko.neko3Money.visible = false;
asNeko.neko1HouseHold.visible = false;
asNeko.neko2HouseHold.visible = false;
asNeko.neko3HouseHold.visible = false;
asNeko.neko4HouseHold.visible = false;
asNeko.neko1Dehumanization.visible = false;
asNeko.neko2Dehumanization.visible = false;
asNeko.neko3Dehumanization.visible = false;
asNeko.neko4Dehumanization.visible = false;
asNeko.neko1BasicTraining.visible = false;
asNeko.neko2BasicTraining.visible = false;
asNeko.neko3BasicTraining.visible = false;
Have a good day,
Daisy
Tuesday, January 25, 2011
Adding a few images...

Basically a lazy day just added a few images:
asFairy.fairy1Religion.visible = false;
asFairy.fairy2Religion.visible = false;
asFairy.fairy2Lesbian.visible = false;
asFairy.fairy1Lesbian.visible = false;
asFairy.fairy3Lesbian.visible = false;
asFairy.fairy4Lesbian.visible = false;
asFairy.fairy5Lesbian.visible = false;
asFairy.fairy6Lesbian.visible = false;
asFairy.fairy7Lesbian.visible = false;
asFairy.fairy2BasicTraining.visible = false;
asFairy.fairy1Dehumanization.visible = false;
asFairy.fairy2Dehumanization.visible = false;
asFairy.fairy3Dehumanization.visible = false;
asFairy.fairy4Dehumanization.visible = false;
asFairy.fairy5Dehumanization.visible = false;
asFairy.fairy6Dehumanization.visible = false;
asFairy.fairy1Futanari.visible = false;
asFairy.fairy2Futanari.visible = false;
asFairy.fairy3Futanari.visible = false;
asFairy.fairy4Futanari.visible = false;
asFairy.fairy1Rest.visible = false;
asFairy.fairy2Rest.visible = false;
asFairy.fairy3Rest.visible = false;
asFairy.fairy4Rest.visible = false;
asFairy.fairy5Rest.visible = false;
asFairy.fairy3Religion.visible = false;
asFairy.fairy4HouseHold.visible = false;
asFairy.fairy5HouseHold.visible = false;
asFairy.fairy3Artistic.visible = false;
asFairy.fairy4Artistic.visible = false;
asFairy.fairy1Money.visible = false;
asFairy.fairy2Money.visible = false;
asAngel.angel2Rest.visible = false;
asAngel.angel1Rest.visible = false;
asAngel.angel3Rest.visible = false;
asAngel.angel1Dehumanizing.visible = false;
asAngel.angel2Dehumanizing.visible = false;
asAngel.angel3Dehumanizing.visible = false;
asAngel.angel4Dehumanizing.visible = false;
asAngel.angel3Lesbian.visible = false;
asAngel.angel4Lesbian.visible = false;
asAngel.angel1Futanari.visible = false;
asAngel.angel2Futanari.visible = false;
asAngel.angel3Futanari.visible = false;
asAngel.angel1HouseHold.visible = false;
asAngel.angel2HouseHold.visible = false;
asAngel.angel3HouseHold.visible = false;
asAngel.angel1Religion.visible = false;
asAngel.angel2Religion.visible = false;
asAngel.angel3Religion.visible = false;
asAngel.angel4Religion.visible = false;
asAngel.angel1Artistic.visible = false;
asAngel.angel2Artistic.visible = false;
Just the Neko to go.
--------------
Since I don't have much for you today, just thought I would point out that Fenoxo has decided to go to the game updating blog format as well. For those of you who don't know he is the guy who makes the rather fun "Another Hyper Text Transformation Game" which is now know as "Corruption of Champions." Worth checking out:
http://fenoxo.blogspot.com/
Daisy
Tuesday, January 18, 2011
Lazy Day...

A boring lazy day just added a few images to the assistants for there jobs. Ignore the .visible = false; I'm too lazy to take off.
asAngel.angel1LesbianSex.visible = false;
asAngel.angel2LesbianSex.visible = false;
asAngel.angel1Combat.visible = false;
asAngel.angel2Combat.visible = false;
asAngel.angel3Combat.visible = false;
asAngel.angel4Combat.visible = false;
asAngel.angel5Combat.visible = false;
asAngel.angel1BasicTraining.visible = false;
asLamia.lamia1LesbianSex.visible = false;
asLamia.lamia2LesbianSex.visible = false;
asLamia.lamia3LesbianSex.visible = false;
asLamia.lamia4LesbianSex.visible = false;
asLamia.lamia1FutanariSex.visible = false;
asLamia.lamia2FutanariSex.visible = false;
asLamia.lamia3FutanariSex.visible = false;
asLamia.lamia1Religion.visible = false;
asLamia.lamia1BasicTraining.visible = false;
asLamia.lamia2BasicTraining.visible = false;
asLamia.lamia1Combat.visible = false;
asLamia.lamia2Combat.visible = false;
asLamia.lamia3Combat.visible = false;
asLamia.lamia1HouseHold.visible = false;
asLamia.lamia1Money.visible = false;
asLamia.lamia1Dehumanization.visible = false;
asLamia.lamia1Rest.visible = false;
asLamia.lamia5Lesbian.visible = false;
asLamia.lamia1Artistic.visible = false;
asFairy.fairyFuckSlave.visible = false;
asFairy.fairy1BasicTraining.visible = false;
asFairy.fairy1Combat.visible = false;
asFairy.fairy2Combat.visible = false;
asFairy.fairy3Combat.visible = false;
asFairy.fairy4Combat.visible = false;
asFairy.fairy2Artistic.visible = false;
asFairy.fairy1Artistic.visible = false;
asFairy.fairy1HouseHold.visible = false;
asFairy.fairy2HouseHold.visible = false;
asFairy.fairy3HouseHold.visible = false;
Have a good lazy day,
Daisy
Wednesday, January 12, 2011
Updating the Princess
Another day of just updating my girls:
Princess Cow

Princess Bunny Girl

Princess Miko (no idea why she is drunk)

For those of you new to the blog and wondering what girls I update:
Mugi
Mio
Miko
Menace
Orihime
Princess
That's a lot to keep updated to tell you the truth. But what the hell. I still need to start work on the last of the princess' a pink haired idol on the loli line. Something to think about not to do.
Daisy
Princess Cow

Princess Bunny Girl

Princess Miko (no idea why she is drunk)

For those of you new to the blog and wondering what girls I update:
Mugi
Mio
Miko
Menace
Orihime
Princess
That's a lot to keep updated to tell you the truth. But what the hell. I still need to start work on the last of the princess' a pink haired idol on the loli line. Something to think about not to do.
Daisy
Wednesday, January 5, 2011
Another Lazy Day

The gentlemen's club, with it's representative Battler (who probably will have to be cleaned again.)

The little time cafe now with a waitress.

The Futanari Palace, with its unnamed representative. Ready to take over the world.
Another lazy day where I added more people and places. Not really that thrilling but I want to spend at least a week sooner or later adding new quests as soon as I get tasks up and running.

I want to thank docclox, compuscribe, and zenzou. Between them I think they have helped fix the save and load issues. Added to credits oh and updated all the credits to add new debuggers and wiki. If you should be in the credits and are not. Please send me an e-mail or leave a comment and I will fix the issue.
Will work on instancing the carpentry screen tonight. Why, the carpentry screen? It has radio buttons... which I want to die that is over 100 instances by them selves. Add that if I get the room pictures instanced that is 7(?) room backgrounds that can all be removed from start up. Expect radio button screens to be the priority for the instancing project until there gone. If there is time left there is a collision bug with furniture that I need to fix, saving and loading of furniture, displaying furniture in assistant and master bedroom, and finally furniture abilities. I think that is enough for one night.... probably more like 2 or 3.
Daisy
Tuesday, January 4, 2011
A Lazy Day... of Cleaning...

Zange of the Church of Eternal Salvation

The guild leader Virgilia who had for so long been unnamed guild leader.

One of the representatives of the Spherian Embassy, Miu

Unnamed representative of the farmer guild.

Unnamed representative of the Inari Shrine.
A nice lazy day but somehow I ended up doing cleanings. Lots and lots of cleanings, enjoy.
Daisy
Labels:
adding images,
guild hall,
images,
Inari Shrine,
The Church of Salvation
Wednesday, September 29, 2010
9 new jobs done.

SGU marathon let me get all of the planned normal jobs in. Still need to do the sex jobs. Text is a bit blah... as are the gains but it works. Was also able to rewrite how jobs are added to the main screen dropping the number of lines needed to be added for a new job from about 40 to 1. Obviously another "what was I thinking" moment. But you don't want to here me ramble about code, you want screen shots. Yes there are issues with layering... but I think I finally figured out how to fix them, I was going at it backwards, and will probably spend the majority of tonight re-layering(indexing) everything.


9/28/10
generic.generic1SingingBlondLongJob
generic.generic2SingingBlueLongJob
generic.generic1DancingBrownLongJob
generic.generic2DancingPurpleLongJob
generic.generic1InstrumentGreenLongJob
generic.generic2InstrumentWhiteLongJob
generic.generic1DraftingShortPinkJob
generic.generic2DraftingWhiteShortJob
generic.generic1paintingBlackShortJob
generic.generic2paintingBrownLongJob
generic.generic1PonyPurpleShortJob
generic.generic2PonyBlueLongJob
generic.generic1CowPinkLongJob
generic.generic2CowBrownShortJob
generic.generic2PonyBlueLongJob
generic.generic1PigPinkShortJob
generic.generic2PigBlackShortJob
generic.generic1SculptingBrownLongJob
9 new jobs added
3 classes now learnable farm, artist, muscian
function placeJobsinRoom has been rebuilt and is now about 500 lines shorter what the hell was I thinking?
new function placeJobsinRoomXY fed by placeJobsinRoom
Tuesday, September 28, 2010
Adding jobs and other gunk
Working on images for the new jobs. I need a few scuptur pics if anyone has any of a girl working with clay, thats anime style please post them I need them. Other then that should have all the images in tonight.
-----------OffTopic-------------
SGU premier tonight and the repeat of all episodes is actually pushing me to work on otherworld while I wait. Expect a bit larger update tomorrow.
9/27/10
added images
people.peopleRyouko1TitFuck
people.peopleRyouko2TitFuck
people.peopleRyouko3TitFuck
people.peopleRealtorFront
added realtor first text
Wednesday, September 22, 2010
New slaves, new images

So while I was having a lazy weekend RedCape was out building slaves. Lala and Mari to be exact. Go check them out.
Makinami Mari from Evangelion v0.1:
http://www.mediafire.com/?m3tcq4lio5fgzzz#1
Lala v0.2:
http://www.mediafire.com/?du5w4br7qrgpwa9
Remeber you will need to have the current open source version to run these slaves.
All I did was add more images... 47 this weekend... so much for being lazy.
9/21/10
changed charOrihime1Nude hopefully wont be so squat or messed up from now on.
orihime.orihime1TitFuckJob
orihime.orihime2TitFuckJob
orihime.orihime3TitFuckJob
orihime.orihime1masturbateFemaleJob
orihime.orihime2MasturbateFemaleJob
orihime.orihime3MasturbateFemaleJob
orihime.orihime4MasturbateFemaleJob
menace.menace1masturbateFemaleJob
menace.menace2masturbateFemaleJob
menace.menace3MasturbateFemaleJob
menace.menace4MasturbateFemaleJob
menace.menace1TitFuckJob - Look Alike and then 2/3 will go to generic
mio.mio1TitFuckJob
mio.mio2TitFuckJob
mio.mio3TitFuckJob
mio.mio4TitFuckJob
mio.mio1MasturbateFemaleJob
mio.mio2MasturbateFemaleJob
mio.mio3MasturbateFemaleJob
mio.mio4MasturbateFemaleJob
mugi.mugi1MasturbateFemaleJob
mugi.mugi2MasturbateFemaleJob
mugi.mugi3MasturbateFemaleJob
mugi.mugi4MasturbateFemaleJob
mugi.mugi1TitFuckJob
mugi.mugi2TitFuckJob
mugi.mugi3TitFuckJob
mugi.mugi4TitFuckJob
princess.princess1TitFuckJob
princess.princess2TitFuckJob
princess.princess3TitFuckJob
princess.princess4TitFuckJob
Tuesday, September 21, 2010
Adding Images

Like I said a lazy day, just added images that I can't add at work.
9/20/10
added images
generic.generic1MaleOnFemaleTitFuckBlondShortJob
generic.generic2MaleOnFemaleTitFuckBrownLongJob
generic.generic3MaleOnFemaleTitFuckGrayLongJob
generic.generic1MasturbateFemaleLongBlueJob
generic.generic2MasturbateFemaleBrownLongJob
generic.generic3MasturbateFemaleRedLong
generic.generic4MasturbateFemaleShortBlackJob
generic.generic1MasurbateFutaBrownLongJob
generic.generic2MasturbateFutaPurpleShortJob
generic.generic3MasturbateFutaBlondLongJob
generic.generic4MasturbateFutaBrownLongJob
generic.generic1MasturbationFutaSelfBrownShortJob
generic.generic2MasturbateFutaSelfBrownLongJob
generic.generic3MasturbateFutaSelfPurpleShortJob
generic.generic4MasturbateFutaSelfBrownLongJob
fixed a bug with the generic lockdown 1 image
Daisy
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