Showing posts with label bugs. Show all posts
Showing posts with label bugs. Show all posts

Saturday, July 6, 2013

Text, Text, Bugs, and Quests or More Text


Finally someone understands!  I have never heard it put better in words before.

Added a new quest... check the Laboratory, its not a complicated one just a beginner quest.

Fixed a couple bugs.

Spent way too much time encoding in more initial help... should be reaching the girl screens now once I get it finished.

Also just wanted to point out that Eviljanitor has been doing a great job adding sex scenes to the assistants but there is still plenty for everyone if you want to go ahead and test your writing skills.

Daisy

Friday, July 5, 2013

Tattoo update, bug fixes, assistant jobs


This is what we in the business like to refer to as a bug.


Tattoo shop has improved text.   Hmm.. certain rumors seem to be circulating recently.  I also flopped yoko so she would be more visible as the background.

Assistant jobs.  Artist and Musician have been pulled apart and now are separate jobs.

Random bug fixes check trello for details.  Will probably re-release once I get money for assistants working... maybe today or tomorrow.

Daisy

Thursday, July 4, 2013

Minor shop upgrade and lots of bugs


I got tired of item names being cut off.  So now we have a large description box.

Lots of other minor bug fixes.  Check trello if your interested.

Daisy

Saturday, June 29, 2013

One Butler



Thanks SexyNekoMira that worked.

Tattoos are now up and running but need testing.  So anyone on the SVN if you could test out the tattoos I would be appreciative.   The tattoo system worked just no events for the items.

Daisy


Friday, June 28, 2013

There will be bugs.


I choose number 4!

Lots of bug fixes tonight which means the bug list gets LONGER.

I am interested in a crash bug I have been unable to replicate any one has any details about:

1) When a child is moved to the lab the Tattoo Shop and Jewelry Shop are no longer visit-able (buttons no longer work)
2) When a child is detubbed and moved to the pen the 'Town' and 'Pens' are no longer visit-able (buttons no longer work)

Any information about that bug would be most useful.

(They changed trello and can't figure out how to show card stats now...)

Daisy

Thursday, June 20, 2013

Freyja Fixed... but not on svn.



Fixed the Freyja speed.  Looks like it was never finished and to add it all had xml errors.  now fixed and tested for pregnant, not pregnant, and pregnant used.  Everything looks fine.


(Damn fansubbers can't spell my name right!)


Would be on the svn... but looks like source forge is having an issue will try again in a day or so.

Commit
Commit failed (details follow):
Server sent unexpected return value (500 Internal Server Error) in response to
 POST request for '/p/otherworldgame/code/!svn/me'

--- UPDATE---

Commit successful and up.

Daisy

Sunday, May 26, 2013

More simple bugs fixed

The bug round up continues... slowly.

Daisy

Saturday, May 25, 2013

Bug Round Up Again

Trying to get 4 or 5 bugs done a night lets see how it goes.

Monday, May 13, 2013

End of Debugging week now with more bugs


I think there are more bugs then when I started but oh well.  Added a pregnancy toy.  Fixed some assistant loyalty. etc.  Conquest next week I think.

Daisy



Sunday, May 12, 2013

Debugging Week part 3

Only a few tonight most of these bugs were the ones I kept putting off cause there a pain.Normal Bugs


Saturday, May 11, 2013

More Debugging



Cooking now has a significant impact... a good cook can theoretically add 40 health a day to all girls... which is why it also now has a gold charge.  Cream is back and still loved by nekos.

Daisy

Friday, May 10, 2013

Debug Week

It's that time where we all pray to the goddess of debugging.  Cleared a number of bugs including the only known crash bug.  That's all it is this week.


Thursday, April 25, 2013

Bug Squarshing

I want that old nintendo...

Anyways bug squashing.  Choosing your starting character will now change your starting gold and morality... Fixed an issue with saves.  Fixed an issue with assistants giving more then 100 in a stat.  Both of those were large changes to the event system so I'm expecting other stuff to be broken.  Also fixed a bug where all characters were male... at least on the character screen.

Daisy

Saturday, April 13, 2013

Bugs all the time

Working with the pop up bugs for quests there are a number that seem to be constant.  Such as girls not being taken, items being taken or not taken, etc.  Fixed the bug where it will now at least display accurately if it is taking or not.

Daisy

Friday, April 12, 2013

Head vs Ceiling


You ever have one of those days when you think your head is stuck in the ceiling?

Expendable items can now call events.  Why on earth would that be a good thing you might ask.  A couple reasons, one is players deciding to give lactation gems to girls who have already been milked, you know who you are.  This allows me to build specific events to fix issues like that the other reason is stuff can happen when you use an item.  About the only thing right now will be for the tutorial but later on this might be useful for other stuff.

Syntax is easy... just add event to the main tag.



Was something that I had been planing to do for a few months.

Daisy

Thursday, April 11, 2013

Bugs


Airmaster really is a great series, only got through 18 episodes in the last day but still great.

Killed some bugs that were reported and easy fix.  Added spontaneous lactation to cow girls.  Reputation gains for existing quests.  Basically just screwing around.

Daisy

Friday, March 29, 2013

Fixing Bugs before they happen


Nylva made a lot of interesting mods to the game adding a bunch of new jobs, rooms, classes, and building.  The update is on the SVN and it got me a little worried that the game is going to be out of room for houses and rooms soon.  Rooms are maxed as of this update.  So trying to fix that.  



Also added borders to the room screen around the rooms.  I think it looks better but any feed back would be appreciated.  Onsen should really not be an option for the small house... one disaster at a time.

Daisy

Saturday, March 16, 2013

More Debugging


Why break this weeks theme?

So more bug fixes instrument jobs now work... and even more impressive

evechange label = "#playinginstrument" vvar = "#rand3" 

now works.  For some reason many parts of the game don't recognize changes by reference rather then direct this include checks.  It now for at least girl changes.  And the event system gets even more unweildly.  I want to rewrite it a bit and clean it up should only take me about 2 months or so... skipping for now.

Going to see if I can make it check for rands since that is what is breaking milking at the moment.

Daisy


Friday, March 15, 2013

Bugs and Sleep and Confirmation


This was the first return on google confirmation + sick + sleep + anime... I couldn't believe it either.

Sleep now works well for assistants with beds and sick.

Saving and loading asks for a confirmation 

Other bugs to stupid to list.

Daisy


Thursday, March 14, 2013

Beds and Bugs


So trying to make beds do something and sick work correctly.  Beds and sick don't work, or didn't work.  Basically the array that holds furniture was being overwritten every event.  Fine if your doing furniture events directly such as rest.  But if your doing events with post events then not so good such as sick.  Fixed this girls are now separated by a nulljob.  I may need to upgrade tats, brands, and effects the same way sooner or later.

Personal sick should now work rather then saying it did and doing nothing.  Just assistants left to upgrade.

Daisy