Showing posts with label bugs. Show all posts
Showing posts with label bugs. Show all posts
Saturday, July 6, 2013
Text, Text, Bugs, and Quests or More Text
Finally someone understands! I have never heard it put better in words before.
Added a new quest... check the Laboratory, its not a complicated one just a beginner quest.
Fixed a couple bugs.
Spent way too much time encoding in more initial help... should be reaching the girl screens now once I get it finished.
Also just wanted to point out that Eviljanitor has been doing a great job adding sex scenes to the assistants but there is still plenty for everyone if you want to go ahead and test your writing skills.
Daisy
Friday, July 5, 2013
Tattoo update, bug fixes, assistant jobs
This is what we in the business like to refer to as a bug.
Tattoo shop has improved text. Hmm.. certain rumors seem to be circulating recently. I also flopped yoko so she would be more visible as the background.
Assistant jobs. Artist and Musician have been pulled apart and now are separate jobs.
Random bug fixes check trello for details. Will probably re-release once I get money for assistants working... maybe today or tomorrow.
Daisy
Thursday, July 4, 2013
Minor shop upgrade and lots of bugs
I got tired of item names being cut off. So now we have a large description box.
Lots of other minor bug fixes. Check trello if your interested.
Daisy
Saturday, June 29, 2013
One Butler
Thanks SexyNekoMira that worked.
Tattoos are now up and running but need testing. So anyone on the SVN if you could test out the tattoos I would be appreciative. The tattoo system worked just no events for the items.
Daisy
Friday, June 28, 2013
There will be bugs.
I choose number 4!
Lots of bug fixes tonight which means the bug list gets LONGER.
I am interested in a crash bug I have been unable to replicate any one has any details about:
1) When a child is moved to the lab the Tattoo Shop and Jewelry Shop are no longer visit-able (buttons no longer work)
2) When a child is detubbed and moved to the pen the 'Town' and 'Pens' are no longer visit-able (buttons no longer work)
Any information about that bug would be most useful.
(They changed trello and can't figure out how to show card stats now...)
Daisy
Thursday, June 20, 2013
Freyja Fixed... but not on svn.
Fixed the Freyja speed. Looks like it was never finished and to add it all had xml errors. now fixed and tested for pregnant, not pregnant, and pregnant used. Everything looks fine.
(Damn fansubbers can't spell my name right!)
Would be on the svn... but looks like source forge is having an issue will try again in a day or so.
Commit
Commit failed (details follow):
Server sent unexpected return value (500 Internal Server Error) in response to
POST request for '/p/otherworldgame/code/!svn/me'
--- UPDATE---
Commit successful and up.
Daisy
Sunday, May 26, 2013
More simple bugs fixed
The bug round up continues... slowly.
Daisy
Daisy
Normal Bugs
28 cards
28 cards
Bad Events
8 cards
8 cards
non WS Bugs
21 cards
21 cards
Fixed
261 cards
261 cards
unable to replicate
7 cards
7 cards
Balancing
1 card
1 card
Crash Bugs
0 cards
0 cards
Saturday, May 25, 2013
Bug Round Up Again
Trying to get 4 or 5 bugs done a night lets see how it goes.
Normal Bugs
28 cards
28 cards
Bad Events
13 cards
13 cards
non WS Bugs
20 cards
20 cards
Fixed
258 cards
258 cards
unable to replicate
6 cards
6 cards
Balancing
1 card
1 card
Crash Bugs
0 cards
0 cards
Monday, May 13, 2013
End of Debugging week now with more bugs
I think there are more bugs then when I started but oh well. Added a pregnancy toy. Fixed some assistant loyalty. etc. Conquest next week I think.
Daisy
Normal Bugs
27 cards
27 cards
Bad Events
14 cards
14 cards
non WS Bugs
20 cards
20 cards
Fixed
254 cards
254 cards
unable to replicate
6 cards
6 cards
Balancing
1 card
1 card
Crash Bugs
0 cards
0 cards
Sunday, May 12, 2013
Debugging Week part 3
Only a few tonight most of these bugs were the ones I kept putting off cause there a pain.Normal Bugs
24 cards
Bad Events
13 cards
13 cards
non WS Bugs
19 cards
19 cards
Fixed
252 cards
252 cards
unable to replicate
6 cards
6 cards
Balancing
1 card
1 card
Crash Bugs
0 cards
0 cards
Saturday, May 11, 2013
More Debugging
Cooking now has a significant impact... a good cook can theoretically add 40 health a day to all girls... which is why it also now has a gold charge. Cream is back and still loved by nekos.
Daisy
Normal Bugs
24 cards
24 cards
Bad Events
14 cards
14 cards
non WS Bugs
19 cards
19 cards
Fixed
251 cards
251 cards
unable to replicate
5 cards
5 cards
Balancing
1 card
Crash Bugs
0 card
s
0 card
s
Friday, May 10, 2013
Debug Week
It's that time where we all pray to the goddess of debugging. Cleared a number of bugs including the only known crash bug. That's all it is this week.
Normal Bugs
24 cards
24 cards
Bad Events
18 cards
18 cards
non WS Bugs
18 cards
18 cards
Fixed
247 cards
247 cards
unable to replicate
5 cards
5 cards
Balancing
1 card
1 card
Crash Bugs
0 cards
0 cards
Thursday, April 25, 2013
Bug Squarshing
I want that old nintendo...
Anyways bug squashing. Choosing your starting character will now change your starting gold and morality... Fixed an issue with saves. Fixed an issue with assistants giving more then 100 in a stat. Both of those were large changes to the event system so I'm expecting other stuff to be broken. Also fixed a bug where all characters were male... at least on the character screen.
Daisy
Anyways bug squashing. Choosing your starting character will now change your starting gold and morality... Fixed an issue with saves. Fixed an issue with assistants giving more then 100 in a stat. Both of those were large changes to the event system so I'm expecting other stuff to be broken. Also fixed a bug where all characters were male... at least on the character screen.
Daisy
Saturday, April 13, 2013
Bugs all the time
Working with the pop up bugs for quests there are a number that seem to be constant. Such as girls not being taken, items being taken or not taken, etc. Fixed the bug where it will now at least display accurately if it is taking or not.
Daisy
Daisy
Friday, April 12, 2013
Head vs Ceiling
You ever have one of those days when you think your head is stuck in the ceiling?
Expendable items can now call events. Why on earth would that be a good thing you might ask. A couple reasons, one is players deciding to give lactation gems to girls who have already been milked, you know who you are. This allows me to build specific events to fix issues like that the other reason is stuff can happen when you use an item. About the only thing right now will be for the tutorial but later on this might be useful for other stuff.
Syntax is easy... just add event to the main tag.
Was something that I had been planing to do for a few months.
Daisy
Thursday, April 11, 2013
Bugs
Airmaster really is a great series, only got through 18 episodes in the last day but still great.
Killed some bugs that were reported and easy fix. Added spontaneous lactation to cow girls. Reputation gains for existing quests. Basically just screwing around.
Daisy
Friday, March 29, 2013
Fixing Bugs before they happen
Nylva made a lot of interesting mods to the game adding a bunch of new jobs, rooms, classes, and building. The update is on the SVN and it got me a little worried that the game is going to be out of room for houses and rooms soon. Rooms are maxed as of this update. So trying to fix that.
Also added borders to the room screen around the rooms. I think it looks better but any feed back would be appreciated. Onsen should really not be an option for the small house... one disaster at a time.
Daisy
Saturday, March 16, 2013
More Debugging
Why break this weeks theme?
So more bug fixes instrument jobs now work... and even more impressive
evechange label = "#playinginstrument" vvar = "#rand3"
now works. For some reason many parts of the game don't recognize changes by reference rather then direct this include checks. It now for at least girl changes. And the event system gets even more unweildly. I want to rewrite it a bit and clean it up should only take me about 2 months or so... skipping for now.
Going to see if I can make it check for rands since that is what is breaking milking at the moment.
Daisy
Friday, March 15, 2013
Bugs and Sleep and Confirmation
This was the first return on google confirmation + sick + sleep + anime... I couldn't believe it either.
Sleep now works well for assistants with beds and sick.
Saving and loading asks for a confirmation
Other bugs to stupid to list.
Daisy
Normal Bugs
22 cards
22 cards
Bad Events
23 cards
23 cards
non WS Bugs
10 cards
10 cards
Fixed
203 cards
203 cards
unable to replicate
3 cards
3 cards
Balancing
1 card
1 card
Crash Bugs
0 cards
0 cards
Thursday, March 14, 2013
Beds and Bugs
So trying to make beds do something and sick work correctly. Beds and sick don't work, or didn't work. Basically the array that holds furniture was being overwritten every event. Fine if your doing furniture events directly such as rest. But if your doing events with post events then not so good such as sick. Fixed this girls are now separated by a nulljob. I may need to upgrade tats, brands, and effects the same way sooner or later.
Personal sick should now work rather then saying it did and doing nothing. Just assistants left to upgrade.
Daisy
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