Thursday, April 14, 2011
A frog on a log, on the bottom of the sea
Sing along if you know the song. There is a frog on a log on the bottom of the sea. There is an array of classes on frog on a log on the bottom of the sea. There is an array of classes, in an array of classes, on a frog on a log on the bottom of the sea. There is an array of classes, in an array of classes, in an array of classes, on a frog on a log on the bottom of the sea.
But it gives a large range of motion... which can't really see with static pictures. But that sword is growing, moving, and turning at the same time. That is about the best I'm going to be able to do with my current brain. A few bugs with hiding aoes need to be fixed and then I think I'm done building an animation system. Give it a try again and of course its all xml so can be changed with no issues or added to.
Combat Tester 4
Docclox is finishing up the new auction screen to see it in action update the trunk and then run otherworld/zero_test/simple.swf. It looks so much better then the old version but still keeps and adds to the actual feel.
Daisy
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nice can help me plis and thnaks
ReplyDeletelooks awesome
ReplyDeleteSorry, but how can i download the latest ( maybe "beta" or smth like this) version of game? Not in a stable february version, I mean.
ReplyDelete(Sorry for my English, I am Russian)))