Friday, July 16, 2010

Okay, I get it, you guys want saving


That seemed to be a pretty unamimous vote of everyone wanting saving. So I am doing research to take my programming up to that level. It looks doable but experimenting is required.

Your long list for the day:

7/15/10

Finished moving images from otherworld.fla->to each girls .fla
moved girls .as to directory and includes to the loader .as

Content - final checks brand
new function girlsBranded()
new function brandEffectText():string
---brand finished unless there are new issues

Content - Skill Learning
new Item - Lotus Flowers
All girls - new variable girlPassedSkill:null,
new function changeClass(slot:int, classType:int, girl:int)
new function findOpenClassSlot():Number

bug - random girls no longer being made... crash - fixed error in how the game was put together after moving around the girl .as

debugging changed - was using the archtypes to debug changed that to 6 random girls.
Image formating - Character screen to auto format the images that were auto formated to begin with
auto format for character screen added additional formatting

new function learnMaid
new funcition checkPassed
new function addPassed


A couple people commented that they knew her... but no one gave her name or even series so I'm considering this lady with a fabulous job to still be unsolved.

Daisy

1 comment:

  1. Ok, she is Angol Mois, from the Keroro Gunsö series ^^ (Sgt. Frog in certain places).

    ReplyDelete