Showing posts with label sets. Show all posts
Showing posts with label sets. Show all posts

Wednesday, May 25, 2011

Sets



It was brought up in one of the comments about how sets are going to work. First a definition, a set is a group of clothes that when worn together will give a bonus. How I am going to get this to work is in 2 parts.

The first is the actual item which will have a tag (set = "cow"), that's it.

The second part will be a separate xml that parses in the sets. I'm still a little shaky how this will work but most likely it will be a list of if, 1 item is worn in set, if 2 items in set is worn, if 3 items in set is worn, etc. Also it will have the ability to add effects if a threshold is met and to remove them. What that means is that if you have 4 parts of a cow set your girl might not lose lactation even when you don't milk her, or might get the milker bonus. ETC.

I also want to change items set colors in float overs and a few other things to make them stand out. As is my policy the player needs to know what stuff does or there is no point in it.

Daisy