
It was brought up in one of the comments about how sets are going to work. First a definition, a set is a group of clothes that when worn together will give a bonus. How I am going to get this to work is in 2 parts.
The first is the actual item which will have a tag (set = "cow"), that's it.
The second part will be a separate xml that parses in the sets. I'm still a little shaky how this will work but most likely it will be a list of if, 1 item is worn in set, if 2 items in set is worn, if 3 items in set is worn, etc. Also it will have the ability to add effects if a threshold is met and to remove them. What that means is that if you have 4 parts of a cow set your girl might not lose lactation even when you don't milk her, or might get the milker bonus. ETC.
I also want to change items set colors in float overs and a few other things to make them stand out. As is my policy the player needs to know what stuff does or there is no point in it.
Daisy