Monday, March 7, 2011

Auction Screen Possible Remake



If you were to put Docclox and Zero_Profile in a room and you would always get gold. Check out the pic above of their idea for a new auction screen with timers so its actually gives an even more real auction feel. Got to love it. Also a first look at Zero_Profile's new bodies, the headless-ness is a feature. (And I am normally anti-amputation as a fetish.)

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Instancing of combat and combat exp last night. Didn't get completely finished but was able to remove about 20 or 30 items from the stage.

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As always come join us in chat the directions are to the left.

Daisy

Sunday, March 6, 2011

More Instancing



So more instancing got the combat set up screen completely instanced. Also added an objective/goal box, to give quest writers more fun things to play with. I know instancing is not that thrilling but its long term important.

The new paper dolls from Zero_Profile are looking great. May have a new example program to show off soon as Docclox plays with it.

Sorry I really don't have anything,

Daisy

Saturday, March 5, 2011

Everything and Nothing



Updating the shops, blacksmith, tattooist last night to instances. Started work on the combat set up screen... pretty dull but needs to be done.

Lots of new quests being suggested on the writer board, their worth checking out:

Writers Board

SVN is updated to those playing with it you will need to rebuild Orihime to fix a fun bug.

I am going to start playing with transferring Mio to the new format. We shall see how it works.

Daisy

Friday, March 4, 2011

Nada



Sorry I was trying to think up something awesome to put here and then got called into work early.

Oh the wiki needs love.

Daisy

Thursday, March 3, 2011

Shops and Spherians



Yes, that is Index in Disgaia 4. Did I mention that summer can't come fast enough...

The SVN is updated... and I broke the current copy... sorry all.

Added task bar to the shops. Instanced the shops still a few things I want to do to them.

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More background on the Spherians... Spoilers.

The Embassy presented it self to the king in (year). Making them the first beings to enter Magmell willingly, flying in a small craft. (The main ship left at the south polar dock.) Initial jubilation of a possible way for the residents to be sent home was quickly squashed, when Ambassador Mir explained so eloquently she was just there to observe that no barbarians were "violating the spherian right to dimensional travel." For a few moments it appeared that combat was inevitable, but losing the only possible life line to leaving Magmell was too important to lose. The Spherians were granted an embassy. At which point besides formal occasions requiring their presence the Spherian's have not left it.

The Spherians are currently engaged in a number of tasks. Their official goal is the observation of the P-Door and forcing it to collapse. Dimensional travel by unauthorized beings almost always considered an attack on spherian sovereignty. Though careful study of the P-Door is required as it is a self sustaining tear with out a continuous energy source. Which means that the Embassy is in no hurry to close it and would much rather study it. Any research on replicating it stability would bring much honor to the clan.

The other thing the embassy is doing is purely underhanded and is another reason they are delaying closing the rift. All slaves are owned by the Empire. The embassy though is allowed to hire or purchase slaves to supplement their ranks. They are then the property of the empire and officially part of the Spherian staff. Of course if those slaves which are part of the embassy are then loaned for an extended time to another party, they would still appear on the rolls as staff of the embassy. Creating a gray/black market. It would be unlikely in the event of the embassy actually closing in Magmell that they would leave any property belonging to the empire behind.

Daisy

Wednesday, March 2, 2011

Stuff



Yes that is Horo in Disgaia 4. I FREAKEN CAN'T WAIT!!!

On and another positive note, the blu-ray of Queen's Blade, finally arrived after only being 3 months late on a pre-order. Well worth it of course.

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Spherians unlike the other 2 that were founded in the last decade or so has a much larger history so this might take a few days.

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Spherian Embassy

External Appearance:
A large wall surrounds the embassy. It is actually a new addition to stop people from colliding with the sphere force field that surrounds the entire complex.

Internal Appearance:
A well trimmed garden with fountains and a few low buildings. (Most of the actually building are underground. A common design for Spherian architecture.)

History:
The Spherian history is rather long... but for now lets go with how it relates to the Magmell Embassy.

First off the Spherian Classes -

Religious leaders - none would ever come to Magmell
God Slayers - Given power by the religious leaders to defend Spherian Dimensions against Higher Dimensional Beings - None would ever come to Magmell unless the embassy was wiped out by a god
Spherian Council - Think a true communist leadership. Those on the council are the elite of the elite. - None would ever come to Magmell though they are in charge of the embassy, the council itself doesn't even know it exists. But the bureaucracy of the council does monitor it.
Citizen Slave - The average member of Spherian society. Heavily Genetically modded.
1st Gen Citizen Slave - Daughters of Slaves they are usually not modded.
Slaves - Property of the empire.

The main thing to note is that all citizens of the empire are slaves of the empire. Gaining rank for citizen slaves is based on hard work and expertise. Which brings us to the next major thing...

The spherians don't have a real economy. Since they can replicate anything with enough matter and energy. Instead they value skills and expertise. Especially expertise. Spherians can live for thousands of years so general knowledge in just about anything is to be expected. But expertise in a specific subject is highly valued and brings respect to them and there clan. Its also the only way to be promoted in the Spherian council bureaucracy.

The one thing they do want are slaves, a well treated slave's daughter will almost always join the clan of the clan that owned her mother. Not that a clan owns a slave they are rented by the government to help perform tasks.

And i'm bored.

Daisy

Tuesday, March 1, 2011

Background Stories ~ Futanari Palace



Another day another dollar.

First after answering some questions about the Gentlemen's Club. There are women working in the kitchen but they would never enter the main area.

Paperwork done...

Futanari Palace
(I am going to use female adverbs for Futanari's rather then gender neutral.)

External Appearance:
A fort, partially completed. Though it looks finished from the front... On the outskirts of the green.

Internal Appearance:
A standard military compound. A large parade ground. A blacksmith. Barracks. Chow hall. Etc. Most of these buildings are snug or inside the walls. Any military fort.

History:
Futanari are some of the most valuable of all slaves, mainly do to rarity. Trained normally as sex slaves, its not unusual for them to be heavily drugged and forced in training that increases libido. This training normally resulted in insanity where they hump anything, at anytime, all day long.

Created in year 14 by Futa Leader, to prevent Futa's from being overly abused as slaves. The quickly became more and more militaristic as peaceful protests resulted in kidnappings(illegal enslavement) and rapes.

Futa's still make up less then 2% of the population. Disappearing into the green with the 50 or so Futa's in the group at the time would have resulted in almost certain death and starvation. So they instead started building there own society on the edge of the green.

Next major issue was money for food and rescuing other Futa slaves. Futa leader realized very quickly that stealing Futa slaves would result in there group being attacked. So they needed money, her followers were also paranoid and arming themselves. And the best source of cash is pulling something out of the pit. The first expedition was a failure. The second a failure. But they learned fast. Now the Futa expeditions of 20 or so Futa's at once are some of the most experienced and successful pit teams in Magmell.

Relationship:
If your a futa they will talk to you. If you aren't they rather hate slave trainers.

While the Futanari Palace faction should be anti slaves. The fact that a large number of there members were trained as sex slaves they have a much increased libido. So they are more anti-futa slaves. All others they are more then happy to fuck. Next to the latrines are usually 2-3 slaves tied and ready for use by any futa at any time.

People of Note:
Tsukasa - An ex-slave, rumors are that she killed her master, who formed the Futanari Palace almost by herself. She is a combat expert, before crawling out of the pit, she was a Centurion, leading a phalanx, who had seen combat. She has organized her futa's with what she knows. So they are almost all spear users. (Yah I'm having fun there). Very military minded.

Daisy