Wednesday, January 16, 2013

Okay still working jobs


There are some people who don't know this?

Whore seems to be working!  Yay.  Updated Milking should be fine.  Fixed a bunch of minor issues as Flashnovice pointed them out.  Began working on personal jobs for pimping.  Did not realize just how much sex personal jobs there is... 1208 lines....  Still working on it.

Daisy

Monday, January 14, 2013

Just need to add porn



Auction is done... it could use some polishing with the talk to the girl stuff but thats a project for another day. Everything else works fine... as far as I can tell.

All KNOWN crash bugs fixed.  Yes I think that is a good thing too.

Now just need to add the sex classes and events to go with them.

Will release in the next week.  Yay Vacation...

Daisy

Refining

Auction buy and sale now work.  It needs a bit of love but all the parts are functioning.  Basically just polishing at this point.

Fixed an issue where evechange would not allow boolean changes of in game variables.... probably because it was never needed before.  In line boolean variables were always working.

Girls can now go missing... and you can hire someone to go find them and pull them back.

Adding a bunch of help for the labratory...

Vacation soon expect the next few days to be lots of updating as I do the events that are just not work safe.

Daisy

Saturday, January 12, 2013

Odds and Ends

You'll never guess her job...

Auction Sell works up to the sell part.  Girl selection, doll and text display.

Added contraceptives to the game.

And today's headsmack


What really?  Why?

Daisy

Friday, January 11, 2013

Events Items

Item changes in events are handled inside the event syntax and has to options:

eveitemchange
eveitemcheck



Item change just adds or removes items.  Syntax is eveitemchange

name = item name
add = true --- to add
remove = true --- to remove
producer = "name of the producer" -- producer name
reload = "true" -- causing the page to reload to show the item

That's about it for changes.  For checks there are a few options.

name = item name
check = true or false --- does the item exist true or false
vvar = true or false --- another option same as check but consistent with the rest of the system
girl = "whatgirl" -- 2 options "whatgirl" and "any"  (not highly tested let me know if these don't work)

That's all for now.  If other features are needed please tell me.

Daisy

Thursday, January 10, 2013

Items and Content and unknown coins


Oh Yuki's Coin the simplest quest in the game designed originally to just test out quests.  The good old fetch and return quest... Damn I hate you.  Been working on it off and on for the last few days when doing content.  It showed a glaring issue.  The event system can not check for an item not existing.  The logic was just allowing for check if exists or return false.  So if it checked for not exists it still returned false.  Anyways the item system was rewrote quickly expect a walk through on how to use in the event system.  Like effects it now has specific labels for check and change rather then the mash together I went with originally.

Did you miss the last post website is back up.  Release imminent... hopefully.

Daisy

Wednesday, January 9, 2013

Website Back Up


A big thank you to Tyrannus and Yamiko who have redone the website again.  This time hopefully it is malware proof.  It looks really nice so thank you guys for your hard work.

A few more hoops to jump through to register and post for that I'm sorry but it's necessary to stop the bot storm.  Also to post on the wiki you must be approved as well, which hopefully will stop the car insurance adds being added as posts.  Lots of security is good so please don't get to frustrated with the registration process.

http://otherworldgame.net/

Daisy