Tuesday, May 8, 2012

Main Screen Mock Up


So this is my mock up of what the new main screen will look like.  Here's the thing I don't want to EVER do the main screen again so before I get to the actually final version.  I want to do some mock ups and am more then happy to get any suggestions or examples... examples are best to help that I have included a 

Layered version of image

to make it easy for those who want to play with positioning.  I should note its not really to scale.  the main image will be 1200 x 800.  the top bar is 60.  and the cards are 200 x 325.  You can rescale as needed.  This is definitely the were almost to actually making type spot of the process.  And I am not going to redo it again!

Daisy

Monday, May 7, 2012

Mods!!!


Zero Profile has uploaded Yoruichi's head.  Yay!  Which means she can be turned back on in the game.  Thanks ZP!


Add to that a new comer by the name of Edi released this AWESOME!  baby dolls.  This is some damn impressive work!  I'm psyched if you can tell. 

As a side note the SVN is broke at the moment as I rip out icons all together.  For those who have been playing with it I'm sorry.  

Both these mods are uploaded to the SVN.

(I have no idea how I got stuck in centered text... not liking the new blogger.)
Daisy

Sunday, May 6, 2012

Work Flow















I think they are out of order...  Anyways thank again to Koffii who has donated his time making the backgrounds and consonantly adding suggestions. 

Saturday, May 5, 2012


Koffii came up with this design.  Which I have to say looks rather nice.  So working hard to get it up and running and pretty.  They sure do look more professional.  Oh and since there all built on the fly adding your own skins should be possible.  But I doubt anyone will ever use that option.

Daisy

Friday, May 4, 2012

A little rough


So here is my thoughts on how the girl cards will look.  Thanks for the feeback in chat.  But now is the time for feedback from you guys as well.  I plan to put a row of effects at the bottom.  But besides that there close to  how I feel they should look.  But as always feedback at this point will save hours later on.  Is there something you want to see or feel you need on the cards for the main screen?  The suggestion box is open for a few days while I play in test mode.

Daisy

Thursday, May 3, 2012

Nothing

I was trying to get something done tonight but it seems like reality is fighting me.

Did at least go through the bug reports and fix the major one.  Bunch of minor that need either more info or are known and just being ignored for the time being.

Also working on re-adding some of the quests through xml since the old quests are currently removed.  There supposed to go through the event system not be hard coded.  But that gets boring quick expect it to be one of those I played with it a little and moved on each night type things.

That's about it.

Daisy

Tuesday, May 1, 2012

More Tests



Some layering tests.   Also more overlay tests.  I guess I should do a basic explanation about how the are moved around.  It's really stupid to tell you the truth.  Basically there is an invisible overlay on the top of the cards that is being moved, the stuff underneath is just dragged along with it.  My goal is to then punch holes through the final version of the cards to allow for buttons to be pressed if that part is stolen.  Unfortunatly the only way I can think of doing that is a bit of a time sync and would be wrong in a lot of situations.  Which is why I am testing.  Actually now that I think about it why not... oh that might work.

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Distractions

Been enjoying Elysium.  A very well thought out and plotted RPG Maker game.  If your bored its definitely worth a look.

Daisy